AI Insights · Timothy · April 2023
Top 5 Basketball Games Apps Performance in Norway for Q1 2023
Discover the performance trends of the top 5 basketball games apps in Norway for Q1 2023, including weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 basketball games applications in Norway showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each app fared:
Basket Battle by SUPERSONIC STUDIOS LTD saw a gradual decline in weekly downloads, starting from 1.4K in late December to around 500 by the end of March. Revenue peaked at $5 in early January before dropping to zero for the remainder of the quarter. Active users also showed a downward trend, from 10.4K at the start to approximately 7.9K by the end of March.
NBA All-World by Niantic, Inc. experienced a significant spike in weekly downloads in late January, reaching 1.7K, before tapering off to around 50 by the end of the quarter. The app's revenue peaked at $93 in the last week of January, followed by a gradual decline, ending with $8 in the final week of March. Active users saw a similar trend, peaking at 1.7K in late January and decreasing to 155 by the end of March.
NBA 2K Mobile Basketball Game from 2K showed relatively stable performance. Weekly downloads fluctuated between 144 and 313, with a noticeable peak of 300 in late February. Revenue reached a high of approximately $1.3K in early January, followed by a steady average around $250-$383 towards the end of the quarter. Active users remained consistent, hovering around 600-700 throughout the quarter.
Mini Basketball by Miniclip.com had a moderate but steady performance. Downloads ranged from 160 to 628, with an uptick to 243 in early March. Revenue fluctuated, peaking at $314 in late December and maintaining an average between $66 and $190 in the subsequent weeks. Active users saw a gradual decline from 1.3K to around 500 by the end of March.
Basketball Stars™: Multiplayer, also from Miniclip.com, maintained a consistent performance in weekly downloads, ranging from 136 to 263, with a peak of 252 in early March. Revenue was relatively stable, peaking at $149 in late February and maintaining around $50-$147 in the following weeks. Active users fluctuated between 800 and 1K, with a peak of 986 in early March.
These insights are based on data from Sensor Tower, providing a comprehensive look at the performance of these top basketball games apps in Norway. For more detailed insights, visit Sensor Tower.